Factsheet

Developer:
Michał Wikliński
Based in Wrocław, Poland

Release date:
Coming in 2024

Platforms:
Steam

Website:
https://bearnardthegame.com

Regular Price:

USDTBD

Description

The game is a unique blend of platforming and turn-based combat where you shoot with a bow and use cards to outsmart your enemies. You step into the furry paws of Bearnard, a courageous bear who enters a quest to retrieve the legendary bow and protects his beloved woody land from an impending danger. During this single player experience you go through various levels, face dozens of enemies and solve physics-based puzzles. Explore, find secrets, collect artifacts, improve your archery skills and be smart while using cards in hand.

History

I started working on Bearnard in 2020. Alone, because I thought that solo development was fun... And it is, but designing a cool gameplay is not enough. You can be a great programmer but if you don't have graphic skills, you need help :) So at some point I decided to connect with people who could make my game look better. After 3 years of development we are coming to an end. I can't wait for you to play!

Features

  • Over 60 cards to use in turn-based combat
  • Environmental puzzles to be solved with a bow
  • Physics which is fun to play with
  • Mind-bending challenges for the brave
  • Pixel-art graphics
  • The cutest animated bear's ear you've ever seen ;)

Videos

Triailer YouTube


Images

download all screenshots & photos as .zip (2MB)
screenshot_6.png
screenshot_4.png
screenshot_5.png
screenshot_2.png
screenshot_3.png
screenshot_1.png

download logo files as .zip (15MB) - the package also includes hi-res artwork, main characters and streamer-friendly background
logo
logo

About Michał Wikliński

Boilerplate
I'm a solo developer who has dreamed of making a video game one day.

More information
More information on Michał Wikliński, our logo & relevant media are available here.


Bearnard Credits

Michał Wikliński
Game design, Programming

Łukasz Kapuściński
In-game graphics

Martyna "Sagi" Mrozik
In-game graphics

Karol Sollich
Logo and artwork

Maciej Zacharzewski
Music

SoundRav - Rafał Ostropolski
Sound Effects


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks